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  1. Zephael_

    [AD] Prometheus - {Recruiting}

    Sure, I think that would be a good idea. Or even better, maybe we should consider having all applications posted via the kingdom thread? @Eldrylars ? I think that would be the least confusing for applicants. That way, we only have to have the recruitment process and application posted once, and...
  2. Zephael_

    Town Application for Prometheus

    Lucky I was looking through the township posts! Can you repost your application in hc.to/Prometheus ? @LinkEiyu
  3. Zephael_

    [RoL] [Hamlet] Atlantis -Currently Recruiting-

    Lol way to label yourself a creeper. So can I see your underwater city or not =P
  4. Zephael_

    [RoL] [Hamlet] Atlantis -Currently Recruiting-

    Can I get a guest pass to visit some time? :D
  5. Zephael_

    [AD] Prometheus - {Recruiting}

    Sounds good to me. As wide as you think it should be. Imagine how it will look walking down the cavern toward the gate and vice versa.
  6. Zephael_

    [AD] Prometheus - {Recruiting}

    It's not my gate design, it's actually @Dreadniah? I'm not sure. ^^; I was imagining that the cave would be just stone, but if you have other ideas, I'd like that too. =) I want it to look like a huge cavern, and I might want to make the floor out of halfslabs so we can leave it unlit and mobs...
  7. Zephael_

    [AD] Prometheus - {Recruiting}

    Yeah, sorry, the plan has changed. We still need the border around the region because the basement bottom is now actually lower than it was before. The other walls that are there won't go any lower. Everything below those walls is going to region borders, so we do still need that outline. =)...
  8. Zephael_

    [AD] Prometheus - {Recruiting}

    Nvm, I gotchu @DuskWolfMC What would you like your title to be?
  9. Zephael_

    [AD] Prometheus - {Recruiting}

    @Rumblestikk @gabizou anyone?
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