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  1. Carbash

    Suggestion Great way for server to make money.

    I'll agree to this if we can pay to reban them. Think of the money this endless cycle would generate.
  2. Carbash

    Suggestion Ninja's Fade

    Ok, what about fade just being a passive that in low light conditions always treats your attacks as sneak attacks and removes your name tag (a sneak that cant be broken in low light conditions) nevermind the invisible part. Just throwing ideas out there.
  3. Carbash

    Suggestion Ninja's Fade

    Fair enough, lava bucket. Pretty sure alot of people run around with those.
  4. Carbash

    Suggestion Ninja's Fade

    I think it would be cool if ninjas were more stealthy than they are. Here is my suggestion. Have fade be a passive skill where in dark areas it automatically removes your nametag and treats your attacks as if you were sneaking (even if you werent). Casting sneak under the effects of fade would...
  5. Carbash

    Pathfinder- the Dungeon and Dragons like game

    You could use herocraft for the exploration, and roll 20 for encounters/ and checks. Think final fantasy encounters. Secret doors and traps can be searched for in game where you switch over to roll 20, make the roll, then switch back. Use redstone traps/ doors for immersion. The encounters could...
  6. Carbash

    Suggestion Townships 3.3 update discussion

    An idea to make it so that towns dont get out of control (while still having access to town resources) would be to still allow people to withdraw from the town bank, but only a percentage (based on the town size), which gets added to the upcoming taxes. So basically a loan. (I forget if taxes...
  7. Carbash

    yea i live just took a break

    yea i live just took a break
  8. Carbash

    Suggestion Wounds In Combat

    You could couple current health with stamina. Representing fatigue from combat wounds.
  9. Carbash

    Suggestion Actual constructive ideas on increasing PvP without decreasing server population

    Scaling mob health, where pvp mobs have less and pve more, was the best idea i have heard. That way everyone knows that pvp mobs will be easier to level off of as well as be easier to gain drops from. The pros and cons of each even it out. Pve mobs/no risk less rewarding (time wise) and pvp...
  10. Carbash

    Suggestion Creative server access.

    Yea i like the recruiting opportunities this could offer. Also architects could "gain ispiration" (steal) from the builds.
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