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  1. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    I'm going to make a nice little application so that everyone can see what every class is doing currently. (Actual numbers)
  2. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    Haha thats purely Subjective Lol and you know it.
  3. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    No need to get too upset, we're doing this for the games sake haha you don't want to be looked upon as short tempered.
  4. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    Alrighty, I'll do a little more research into the game and get started on that right away.
  5. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    I made a prior post about this in the thread.
  6. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    I would like to see however some type of objective standard of rating created. An Effectiveness rating system.
  7. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    Yeah that was also something I was getting at, Buffing a class can be dangerous. If there was a way to balance things like super smash bros where its actually a matter of points (More attack? Less of the inverse - defense or weight) This way if we had an objective standard of allocating points...
  8. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    I'm just trying to keep the other classes in the rotation so that we don't forget about them when buffing a certain class. Lets not forget that player skill and how they use their abilities can easily throw r-p-s in any given situation. Everyone has a niche environment. With the use of pray it...
  9. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    Casters of any class don't really have much of a problem dealing with warrior's high armor capabilities, Especially paladin. Armor cannot protect from non-physical damage so thats where the R-p-s (rock paper scissors) comes into play. What you would be doing is surrendering that function...
  10. Oudaiesty

    Suggestion Buff up classes, nerf op classes - Time to get some balance

    Haha I will admit that Goons are pretty freaking hard to kill but in lieu of their lessened defense their ability to use positioning as a means of gaining an advantage is handy. As a paladin it takes me far more hits to kill a goon than many of the rogue specs but I manage due to my superior...
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