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  1. Keache

    Suggestion Town Wars

    I've heard of (and played with) a war plugin that basically allowed town owners to declare war on other towns. What this did was temporarily remove regions (should the other town accept the declaration) and allowed people to break into those regions, destroy/place blocks, etc. after a certain...
  2. Keache

    Suggestion Jewelcrafter

    This is very creative, but I MUST disagree with you on this. A.) Gemstones are just one of those things where they're either disregardable and useless, or completely necessary in order to have maximum efficiency. Until armor and weapons have unlimited durability, you're essentially making it so...
  3. Keache

    Suggestion New Skill Ideas

    Magic Resist buff - already exists Stat Debuffs - already exist, albeit it's not used on enemies Gravity spells - There are force abilities, but not any gravity abilities to my knowledge.
  4. Keache

    If herocraft added a marriage mod....

    Actually, what you just did is called a "necro", not a bump. And no, you may not.
  5. Keache

    Suggestion Balancing Ninja In 2 Steps

    You should also factor in the armor differences. Regardless of that, though, you should be able to easily see how strength (and other necessary rogue stats) affects tankiness. Example: Ninjas should need a lot of agility in order to have a good backflip and backstab. Therefore, points that...
  6. Keache

    Suggestion Balancing Ninja In 2 Steps

    You're absolutely right; IF a rogue puts a ridiculous amount of points into constitution. A lot of rogues cannot afford to do that without seriously reducing their effectiveness. They should be putting points into endurance, agility (rogues), strength, intellect, stuff that augments their damage...
  7. Keache

    Suggestion Balancing Ninja In 2 Steps

    It sounded like you and others were. But all that aside, rogues have roughly the same base hp as warriors, but the big difference here is that warriors have higher armor and tend to put a lot more points into constitution and endurance more often than not. On paper it looks like rogues are as...
  8. Keache

    Suggestion Balancing Ninja In 2 Steps

    I like these proposals, though I would bump the stun duration when used from behind to 1.25 seconds.
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