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  1. Halizu

    Suggestion Bloodmage - CHANT CHANT CHANT CHANT

    I'm pretty sure Shaman is a healer in-game, it's just the wiki that says it's a caster.
  2. Halizu

    ALERT [EVENT] BATTLEDOME 5v5 - *HULK SMASH*

    Team Halizu: @Halizu
  3. Halizu

    Diamond Spade with Sharpness VII or above

    @TrueCorruptor Where did you get those? Killing mobs?
  4. Halizu

    Conquest - World PVP Objectives - Design Doc

    I don't suppose there are any updates on the status of this? (Just anxious to see it implemented :D)
  5. Halizu

    Suggestion Bloodmage - CHANT CHANT CHANT CHANT

    I think that if Bloodmage were to gain a skill, its current skills would need to be nerfed.
  6. Halizu

    Name Your Favorite Player

    Whatever you say pal.
  7. Halizu

    Suggestion Paladin too strong - as always

    I believe Ninjas, Runeblades and Pyromancers do better melee damage than Goons, but still - I agree with everything you put
  8. Halizu

    Suggestion Paladin too strong - as always

    I don't mean to sound cocky, but back when Dragoon was decent, if I was playing it there was only a handful of people that could beat me in a 1v1. So the fact that I'm getting destroyed by mediocre PvP'ers playing Paladin is relevant to the point I'd say.
  9. Halizu

    Suggestion Paladin too strong - as always

    So as @Eldrylars put it, the choices are to either nerf Paladin and Bloodmage, or to bring everything else up to the same standard as those two. I'd imagine the first option is a much easier and quicker fix for the coder(s).
  10. Halizu

    Suggestion Paladin too strong - as always

    Ikr, they've got a two second stun during which you can't hit them, a three second invuln during which you can't hit them, a damage-reflecting skill during which there's no point hitting them, and a huge heal that negates all prior damage dealt to them. Not to mention they're tanky as Hitler's...
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