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    Ninja

    Ninjas base Hp needs to be lowered... Right now they feel like a samurai and ninja combined. They have 1000 hp and can wear half iron armor. They are tanky and they can do loads of damage. Right now they are: HP - high Damage - high Armor - med They need to be: HP - Low Damage - High Armor -...
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    Suggestion New Druid Skill

    If this skill does come out. 30 seconds is a long cool down. Id say 15 seconds is fine as you have to aim it for it to work.
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    New Class: Shaman

    Mob - skill: Blaze - Firestrike Totem Medium slime - Restorative Totem Random - Decoy Totem Super charged creeper - Shock Totem Spider - Vine/Choke Totem Iron Golem - Force Totem
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    New Class: Shaman

    I like this idea... Each totem could be a different mob depending on the functionality of the totem. The Decoy totem could be set to make a random totem(mob) every time used.
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    New Class: Shaman

    WIth breaking the block. The shamans party could just stack around the block and remove any access long enough to break the block. Simply by body blocking.
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    New Class: Shaman

    Im just saying... Chainlighting has been tried before and failed. I just want it to work properly. The level 60 skill seems a little weak to me. It sounds like the old ironfist. I feel switching force with vine totem will be better or with the shock totem.
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    New Class: Shaman

    Chain Lighting :X Make sure you test this skill very thoroughly... we don't want another geomancer incident... ( for those of you that don't know what I'm talking about. Chain lighting when it was on geomancer on Dragongarde, One shot people and some times multiple people.)
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    Suggestion Aimedshot Has to Go.

    Hes slows while healing... If you cant stick with him that's your problem not his class.
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    Suggestion Beguilers need some work.

    Beguiler is not mean for aoe... It is ment to be a support caster.
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    Beguiler

    I don't think cast times are appropriate on CC... I just feel as tho there will be too many draw backs. Simply making the cool down longer might do the trick... As it gives the other player more till to kill the beguiler.
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