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  1. Haunted9899

    Ranger Revamp

    Balance Team These are the Ranger changes I am proposing: ( I would like to note that I will be coding all the new abilities.) I believe that Ranger is in need of a complete rework, some of the skills will remain the same, but a majority will be changed. Skills: Kick(same as before)...
  2. Haunted9899

    Revamp #3

    I dont think I said anything about gap closing, but possible gap opening. I did say this : "it in no way helps you get further away or disorients the target, in fact all you did was waste some mana..." which is talking about the skill not helping you get away. This is all beside the point...
  3. Haunted9899

    Revamp #3

    I personally think that changing quantum leap would make it a lot better. I mean I can put up a poll about whether or not other beguilers feel the same way, but I have to assume they do. Take this combat scenario for instance: You are fighting a melee, they are getting the upper hand, you...
  4. Haunted9899

    Revamp #3

    The new root is actually a root now, instead of a slow. Before as a wizard people could strafe out of your root, or jump out of it, that is not possible anymore. Mind you, fixing root was suppose to make wizard a bit stronger. I have been slightly inactive myself as of late because of work, I...
  5. Haunted9899

    [Hamlet] [Umbra] {16} [Evil]

    This made me lol
  6. Haunted9899

    Class Revamp #2

    Well now you are saying two different things. I was replying to the post you made about adjusting stamina regen, and you replied to it talking about stamina costs. If we are aiming for longer combat I believe Delfofthebla has already touched on this, but we are looking at: More health, lower...
  7. Haunted9899

    Class Revamp #2

    Unfortunately I think buffing stamina would have an opposite effect than what we are looking for atm. If we are looking to slow combat down, increasing the regen of stamina would certainly speed combat up for those classes that rely heavily on it.
  8. Haunted9899

    Suggestion Current Samurai Problems

    I have noticed these issues as well, We should try to balance Samurai and bring it back to what it once was.(while including Asuraslash of course). Also, It can't be known for sure how Samurai will work once the warrior abilities are no longer going through armor.
  9. Haunted9899

    Class Revamp #2

    I am interested to see how this increase in cool-down and range affects melee classes. If you increase range this could make it next to impossible for a melee to catch a caster, because of the way in which these skills are generally cast. If I'm a wizard I'm going to cast my spell and then...
  10. Haunted9899

    Ranger

    I had a chance to talk to Xerot today about ranger. He and I tossed a few ideas around and we came upon and idea to help balance rangers a bit further. He said that he would like to see the slow on Ice-Arrow nerfed a bit, but have the duration last a bit longer. Basically giving newer rangers...
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