• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. FaZeAlpine

    Port Royal - WE'RE BACK!

    but aussies cant reclaim shit
  2. FaZeAlpine

    1.9 Balance

    Basic Attack Solution: Increase Base Damage ___% more | Lessen Damage Per Level Scaling Accordingly If we know the swing time difference between 1.8 attacks, and 1.9 attacks we can use math to figure out what the 1.9 damage should be to give us the same DPS as before...
  3. FaZeAlpine

    1.9 Balance

    Ranger -> (Bow Right Click) +50 Ranger -> (Axe Left Click) +10
  4. FaZeAlpine

    Bug bugs

    Projectiles + 1.9 = rip
  5. FaZeAlpine

    Bug bugs

    We are well aware of this, and we have no idea what the problem is. The most likely culprit is 1.9. As much as I hate it as well, we just have to be patient and wait until it gets fixed, or simply get used to it if there is no fix. If there ends up being no fix, balance team might have a class...
  6. FaZeAlpine

    Bug cratekey issues

    https://herocraftonline.com/main/threads/crate-cooldown.59200/ ?
  7. FaZeAlpine

    ALERT End of The Beta Tournament!

    Chav Nation Captain: @Wild_Porygon Member 1: @Pringle285 Member 2: @youtube.com/FaZeAlpine Sub: @MichaelRbad gang gang niguh
  8. FaZeAlpine

    Suggestion 1.9 Class Balance Feedback thread.

    I mean it's not entirely due to the difficulty of balancing the classes. The fact that the update just broke a lot of our unique PVP mechanics (fireballs, bows, etc.) is really a turn off for me, but my opinion is also heavily rooted in how it feels to play. Old Minecraft PVP was quite fast...
Top