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  1. Beau_Nearh

    Suggestion Making all of PVE a Warzone

    Using a wheat farm for money, I found that I would make ;300-400 per 30 mins. This includes replanting. Now, if someone is planning to siege a town. They will have other players helping. It would take at most 2-3 hours for a few players to gain the money they need. You also have to take Into...
  2. Beau_Nearh

    Suggestion [Party's] Party sizes & balances

    It won't be that hard to balance at all. All what would be needed to do is; +For every player past x amount, y amount of extra mana is used Or +for every player past x amount, y% of buff would be decreased. Please read the post other post, I've went into more detail there.
  3. Beau_Nearh

    Suggestion Making all of PVE a Warzone

    I really don't understand why you think it's going to cost a fortune to create a functioning outpost that can siege. The most money you'll have to spend would be 3500ish (this includes the initial unlock costs and the creation costs). I'm still lost with why you think PVE discourages teamwork...
  4. Beau_Nearh

    Suggestion [Party's] Party sizes & balances

    I do agree with you that it would screw over a single support/ healing class but when you're having parties of this size, there will always be more than one support/ healing class. It's one of the only solutions I can see that would help reduce the effectiveness of stacked support/ healing...
  5. Beau_Nearh

    Suggestion [Party's] Party sizes & balances

    Just post feedback on the suggestion, nothing else. If you would of actually followed the link, I only would have the max party size increased to 20 if and only if the scaling of AOE heals/buffs were subject to a scaling system.
  6. Beau_Nearh

    Suggestion [Party's] Party sizes & balances

    No, it's not just because of this. As stated, when a party leader has to make a choice between players, it will mostly be based on level and experience. It's not the most ideal situation, but I really think most players don't try PVP as they can't get into the big parties for it.
  7. Beau_Nearh

    Suggestion [Party's] Party sizes & balances

    Suggestion; +Increase party sizes from a max of 10 players to 20 players +Change a few mechanics of how skills function within parties, something like the following; http://herocraftonline.com/main/threads/aoe-buffs-scaling.56398/ Thoughts; Recently, I've been hitting the limit of 10 players...
  8. Beau_Nearh

    Suggestion Making all of PVE a Warzone

    PVE players choose to go onto the PVE side of the map for a reason. Even if this change was added, those PVE players will avoid those areas or even their own town if it was within a zone until it changes back to peaceful. The logic behind all these suggestions is "if we change their zone from...
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