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  1. clwusmc

    Suggestion new class

    I don't write plugins for minecraft, but I do program. From what experience I have I would say that Renderer and Sacrificalist could be feasible, mindslayer and hypnotist are likely not even possible. Regardless, the programmers, admin and balance team seem to have little to no interest in...
  2. clwusmc

    GIS all day long.

    GIS all day long.
  3. clwusmc

    Class Revamp & Level Increase!

    Any word on what is planned for the revamp in a week?
  4. clwusmc

    That has been me for the last 5 months.

    That has been me for the last 5 months.
  5. clwusmc

    Suggestion Tier 3 Classes

    This is only turning into a big discussion because we just had a revamp with 5 levels added and 1 new skill for each class and there is another revamp in a week. Guess the people figured they would give some input for the upcoming revamp on stuff they would like to see. If its already planned...
  6. clwusmc

    Suggestion Tier 3 Classes

    What would be wrong with the idea of having a choice of skills at level up or even skill paths. Provides variability in each spec but as long as you make it so going either way was balanced just to different playstyles. You could have a wider variety that way. Just like I said earlier for...
  7. clwusmc

    Suggestion Leader - Class

    Yeah all paths have classes that can heal except rogue. None of the paths have support classes except Rogue. Paladin, Necro and healers of which all can heal obviously, were just my examples of healers in all the other paths.
  8. clwusmc

    Suggestion Leader - Class

    In case you were serious. http://www.herocraftonline.com/wiki/Main_Page
  9. clwusmc

    Suggestion Leader - Class

    If you catch up on the Tier 3 Classes forum conversation going on, you might like to get in on that as well.
  10. clwusmc

    Suggestion Tier 3 Classes

    Anything that add variety is awesome in my books. Nothing like never being 100% sure of what to expect from your opponent. How much of a nightmare would balancing be if you give players options? If you saw my Leader class idea this would be even better then creating a whole new class. Like if...
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