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  1. Tjundis

    Suggestion The "logging" issue needs attention.

    Carbash, thats a really goddamn good idea, maybe something that works like scan does, but combat tags. Maybe it could be named pursuit? As long as you're within their line of sight, they can pursue with it. The only part I would change would be for it to have a low cooldown and definitely be...
  2. Tjundis

    Suggestion The "logging" issue needs attention.

    I dont think the timer should need to be anything as drastic, maybe something equal to recall, or even 5 seconds would stop most people.
  3. Tjundis

    Suggestion The "logging" issue needs attention.

    You're acting like everyone that escapes the combat timer would have gotten off scot free if they had kept running, but many times this is not the case. Ninjas will smoke away and reappear in range of a dragoon, but when the dragoon is about to jump on him, he logs out. He would have died...
  4. Tjundis

    Suggestion The "logging" issue needs attention.

    Oh, I was not aware of that feature. Well now I know, although I don't know why that should cause a person to appear offline. So basically what Xenzan is saying, is that classes without a mobility advantage over the person retreated should not be able to stop them from logging out during a...
  5. Tjundis

    Suggestion Custom item durability

    Perhaps they could convert the gold axes to diamond and make the weapons not lose enchants on repair?
  6. Tjundis

    Suggestion The "logging" issue needs attention.

    Something needs to happen imo, combat logging happens way too often, and it's so easy to escape the combat timer. If you aren't a class with mobility or range, you cannot even tag someone that's simply moving in the opposite direction. I find it annoying when people come and kill your town's...
  7. Tjundis

    Suggestion Custom item durability

    As of right now, it seems that a few classes have an upper hand when it comes to their rare weapon. Ninjas get a dagger (shears) which does not break on hits, disciples get a blaze rod which doesn't break on hits or reduce durability on death, and I believe there is also now a hoe which also...
  8. Tjundis

    Suggestion Collective Xp Boosts

    Oh, sorry, I hadn't seen it. Edit: Oh lol it was literally on the first page, sorry.
  9. Tjundis

    Suggestion Collective Xp Boosts

    I would rather it be every two weeks or so, personally.
  10. Tjundis

    Suggestion Collective Xp Boosts

    Due to the expense of some of the boosts, (3x for 6 hrs specifically) perhaps there could be some way of making them slowly built up from donations. The build up should not be affected by backpack or other instant xp bonus purchases, only ones specifically trying to build towards the boost...
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