• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
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  1. victim130

    Suggestion CUSTOM MOBS NEED TO BE STOPPED

    So the server should cater tou you and your friends? And sir, my entire time on HC has been about pvp.
  2. victim130

    Suggestion CUSTOM MOBS NEED TO BE STOPPED

    In fact we have had a few team fight senarios in our old dark room.
  3. victim130

    Suggestion CUSTOM MOBS NEED TO BE STOPPED

    We hunt bounties a lot. Mobs get in our way a lot. Hunting players in dark rooms is much much more worse than any thing you are describing.
  4. victim130

    Suggestion CUSTOM MOBS NEED TO BE STOPPED

    Tbh we are playing a mmo themed RPG server not Call of Duty. Fair and balanced are two words we shouldn't need for the server. Aside from class balance. I get the frustration, but instead of always trying to change stuff, why not just learn to play around it? You know, like other games. You...
  5. victim130

    This week's meeting

    I think my Friday is good this week, if anything comes up I'll post here.
  6. victim130

    Suggestion Rangers Track, Ninjas Deathmark

    Another option, you cannot bounty players below 30 and once you pass 30 once, even if you swap, you are free game to be tracked.
  7. victim130

    Bug Town disbanded without reason.

    It sucks that its happening the way it is, but you must also understand that a 2 person town isn't safe. Even if war was 100% fixed and it costed us 1000 coins or more to war you, we could still very well run you over. Not that we intend to ruin towns, in fact, we tried to target seemingly...
  8. victim130

    Balance Meeting

    I should be able to make it
  9. victim130

    This Week's Balance Changes

    The overall issue with samurai is its ability to toss out skills with little worry of stamina problems (Although, you'll still run out if you use everything) and this is a viable play style because most damaging skills are upfront and really only secondarily useful at best. That's probably more...
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