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  1. mung3r

    Bug I keep losing large amounts of money for no reason?

    This is a bug in the Residence plugin. There's a miscalculation in the lease renewal amount.
  2. mung3r

    Bug /skill cleave Renders single target unattackable

    The 'target' is a player or mob? Doesn't matter? So far, I don't see anything in the code that would make the target invuln for a brief time.
  3. mung3r

    Bug /skill cleave Renders single target unattackable

    Since I'm not up on what all the skils do nowadays, what does cleave do?
  4. mung3r

    Suggestion /boost unhelpful on loot boosts

    We'll make it match.
  5. mung3r

    Suggestion New Animations (Pictures)

    I guess this means you're taking the "pick and choose" adhoc approach instead of a system as I suggested. Though I do appreciate that some of the skill will be getting some much needed attention in the particles department.
  6. mung3r

    Suggestion New Animations (Pictures)

    I like that you have the motivation to experiment with particle effects. I do know that @Kainzo wants to have these back in again. The effects that we had in the past broke with some of the server updates. We removed them with the intent that we would add them back using the newer effects api...
  7. mung3r

    Suggestion Get souls from logging

    Don't forget farming/harvesting - any class.
  8. mung3r

    Suggestion Disciple skill/bug

    I made the code change. After the build, we'll get it on test and then live.
  9. mung3r

    Suggestion Disciple skill/bug

    I'm assuming you mean after being silenced, you can't use barrier. It makes sense to me that you can't silence barrier *after* it has been cast.
  10. mung3r

    Bug Inventory Bugs

    It looks like this happened really close to the auto restart on pve. It's an edge case, but my theory is that inventory wasn't saved during the restart. Edit: actually, I don't think it was an auto restart. Seems like it was a server crash.
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