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ALERT Quick Update: Spigot 1.8

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Greetings! [USERGROUP=9][USERGROUP=9]@Admins[/USERGROUP][/USERGROUP] [USERGROUP=12][USERGROUP=12]@Moderators[/USERGROUP][/USERGROUP] [USERGROUP=39][USERGROUP=39]@Heralds[/USERGROUP][/USERGROUP]

After several weeks in development, it seems that there's hope for a Minecraft 1.8 release.
We have several plugins that will need to be modified to support this unreleased 1.8 server. We're currently in testing to see whats working and what is not working.

Also, "Winter is coming" back to the basics patch is still on track, so be ready for that on Dec 19th!
 
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Eneokun

Max Legacy Supporter
Joined
Jul 8, 2014
Greetings! [USERGROUP=9][USERGROUP=9]@Admins[/USERGROUP][/USERGROUP] [USERGROUP=12][USERGROUP=12]@Moderators[/USERGROUP][/USERGROUP] [USERGROUP=39][USERGROUP=39]@Heralds[/USERGROUP][/USERGROUP]

After several weeks in development, it seems that there's hope for a Minecraft 1.8 release.
We have several plugins that will need to be modified to support this unreleased 1.8 server. We're currently in testing to see whats working and what is not working.

Also, "Winter is coming" back to the basics patch is still on track, so be ready for that on Dec 19th!

Have a cookie chief.
 

Trazil

Legacy Supporter 2
Joined
Mar 31, 2013
can someone make another version of macros before the server updates?
 
Joined
Nov 23, 2014
Bringing Herocraft back in line with the old simplistic ways of not having to manage with attributes, lessening the gap of low to high levels, etc.
What do you mean not having to manage with attributes and is everything getting reset like our money and level?
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
What do you mean not having to manage with attributes and is everything getting reset like our money and level?
iirc :
Attributes will be set per class, and grow by set numbers as you level
Weapons and armor will/can add attribute points (A sword with +3 Strength on it, adds 3 strength only when you hold it)
And money and levels should be left alone.

As usually I could be wrong, but pretty sure this is essentially whats happen as far as attributes.
 
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MalaWolf

ICE ICE ICE!
Joined
Jan 4, 2013
Location
Melbourne, Australia
A resource map is a griefable, no towns/limited structures map that has the underground reset every few weeks/months. This is so people can mine without running into endless strip mines. They where on older maps (dunno past Bastion, but warshard was there)
 

Jrr_

Architect
Balance Team
Adventure Team
Legacy Supporter 3
Joined
Oct 27, 2012
Location
Straya
A resource map is a griefable, no towns/limited structures map that has the underground reset every few weeks/months. This is so people can mine without running into endless strip mines. They where on older maps (dunno past Bastion, but warshard was there)
there was one on haven
 

MunchlaxHero

Max Legacy Supporter
Joined
May 19, 2013
there was one on haven
It was never reset tho, also the reason it was griefable was because grey listed players can only play there so it was a reason to get white listed, now that it's easy to get white list there isn't as great of a reason to have it, unless if there was one map then it would be needed.
 
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