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ALERT Mob Scaling & Profession Changes! Nov 22nd 6PM CST

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Upcoming changes - Nov 22nd 6PM CST
Mob Scaling!
Mobs will now increase in power, dmg and exp based on their distance from spawn. If you live on the outer rim, now is the time to relocate areas, otherwise you may be battling for your home!

The edge of map areas are meant to be increased difficulty for small groups to conquer efficiently. This change will be applied to all current worlds of Herocraft, including; Haven/Ruins/Nether. In the future, this may be adapted to drop more (or different loot) for 'higher level' monsters.

Profession Exp Changes!
Most professions have increased how they gain exp and level up. Various skills will now award the hero, exp, for performing them.
For specific information regarding the class changes refer to this thread.

Shaman Class, Horses, 1.7.2, PVE Server and Adventure:
These things are still on the plate and we're actively working on making them a reality. Several factors come into play and lengthen the time of some of these things from happening. Just know that they will be in for future use/exploration! We're also looking for more active developers and builders for our up and coming projects! If you're interested please see this thread - Recruiting Devs

@Heralds @Admins @Moderators @Guides
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Last edited:

Sonax

Iron
Joined
Jun 18, 2013
wait so are you guys still working on shaman skills wise or is it like druid? because i went on test server and /skills shaman and its basically the same... but im excited for the outcome! hehe Totems :3
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
wait so are you guys still working on shaman skills wise or is it like druid? because i went on test server and /skills shaman and its basically the same... but im excited for the outcome! hehe Totems :3
Shaman on test is just a place holder.
 
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