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I'm Disappointed.

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
Here, I fixed that for you. No need to thank me. Also, don't use yourself in the third person, it makes you seem more full of yourself than normal. (Thats pretty hard to beat btw)
Don't take it as a put down, its just that evil guilds never really prevailed before TC. And I only used my name because I was unable to come up with other single players that PvP
 

c12095

Holy Shit!
Joined
Jun 22, 2011
Don't take it as a put down, its just that evil guilds never really prevailed before TC. And I only used my name because I was unable to come up with other single players that PvP

Trust me, with all the stuff people pull out their asses about the TC, you would have to dig a lot deeper to hurt my feelings :D
 

Davros_

Web Developer
Legacy Supporter 9
Joined
May 20, 2012
Location
Earth
Although I will say that I personally aim to remove players I hate by killing them countless times relentlessly, but how could someone hate a guy who joined the server for 5 minutes max? It's pathetic, although it will keep happening. I won't hide it, I'm guilty of randomly killing sometimes, but I've never camped a random ever, be they new or old. I think this problem lies in (The guild knows who they are) a certain guild that was allowed to influence the server for way too long. Were seeing TC, Legacy, Resist. They all take no mercy. On the other hand, we got Kahzo, Victim130, Leftovers5 (Assuming he doesn't roll with Pewpew) and a bunch more who are cool guys who kill their enemies over some random player.

This is what separates PvPers from PKers and you hardly see the good in certain players because groups out weigh single players. I won't lie, the good groups ALWAYS suck, KoK wasn't very good, AoA usually out did them and if any other Good Guilds existed, I've never heard of them. Davros, just keep helping out, its the best you can do and if you see a number of good players, lead them to a victory against the evil guilds and cleanse the server.

The TC actually had nothing to do with this incident, so we don't need to be pointing fingers here without any type of proof. I don't want this to turn into a TC bashing thread so let's not do that.
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
The TC actually had nothing to do with this incident, so we don't need to be pointing fingers here without any type of proof. I don't want this to turn into a TC bashing thread so let's not do that.
It was not my intention to reduce this thread into an insult war rather, I wanted to point out that they are the first long term evil guild to exist. I'm sure other groups exist, however, its hard to clump every little douchebag town into a group.

On a total side note, I have raided with Legacy and TC in the past and I have no personal hate for any of them, so anything you see, is most likely just in game politics.

EDIT: You may also see me breaking down to lol, but that's just me being delusion'ally angry for something that they probably did without even knowing.
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
I had a point I meant to make lol. What I was originally aiming at was that we will see increasing amounts of assholes besides the big groups no matter what happens. I made myself figure out samurai down tot he fucking dot just so I could fight alone verses a few players (We are currently broken imo with the fact our caster null skill is a main damage skill now :/) So its possible even alone players could go out and help newer members. (Plus running through MAs such as Sewer would also be helpful.)

Another thing you could do to help players is create a town dedicated to helping new players and recruiting them. Winterfell, my town last map, was filled to the brim with new players at all times and we never had a dull moment. Had my town been closer to spawn, I would have helped more, but you get the idea.
 

_KittyGotWet_

Banned
Joined
Nov 17, 2011
Location
Kent
Lol Kainzo, you should make a team of people to help new players. It has the same concept as a Guide, but instead of awnsering there questions, they should help them get started, like getting Wood and protecting them from Title wanting people. I think that would be Funny/helpful :)
@Galaxial tried to set this sort of thing up, but no-one really backed him with it and had to abandon the plan. Maybe try setting it up again with him.
 

WoleverEntun

Legacy Supporter 3
Joined
Apr 6, 2011
Location
Korea
I had a point I meant to make lol. What I was originally aiming at was that we will see increasing amounts of assholes besides the big groups no matter what happens. I made myself figure out samurai down tot he fucking dot just so I could fight alone verses a few players (We are currently broken imo with the fact our caster null skill is a main damage skill now :/) So its possible even alone players could go out and help newer members. (Plus running through MAs such as Sewer would also be helpful.)

Another thing you could do to help players is create a town dedicated to helping new players and recruiting them. Winterfell, my town last map, was filled to the brim with new players at all times and we never had a dull moment. Had my town been closer to spawn, I would have helped more, but you get the idea.

This is what I try to do, recruit everything that moves, I'm the only Lightforge resident that lived in Skyforge last map, all the rest are new recruits.
 

Scycor

Legacy Supporter 3
Joined
Dec 29, 2011
Yet again I see new people being killed over and over. The people gave his stuff back and told him he could go, but what did they do? They just killed him over again, but who did it? I don't like to point fingers but it was some of the TC :/. I would have helped him out but sadly I had a 475c bounty on me that I didn't want them to have. :p
 

RagingDragon5

Portal
Joined
Aug 13, 2011
Sorry everyone, but having a "team" of people to protect newcomers will have little to no effect even if the team is formed. There are way too many people on this server who kills new people either for titles, fun, or just to be a jerk. Having a team is a nice idea, but they would be overrun eventually. For it to actually take effect, there would need to be more than just a team. There would need to be at least good oriented towns around the whole herocraft map full of players who are willing to take posts around the whole herocraft universre to make sure people are not doing evil. Even if we lessen the radius around the spawn town, we still need people willing to stay around a certain area of spawn making sure no newcomers get abused. Saying that I hardly believe anybody would stay on herocraft most o the day securing herocraft to help other people. The best thing to be done is for the newcomers to join a town. Have a town member escort them to the town. Level up their craft so they can get recall. Then level up their other classes. I like the team idea though, it's just most likely not going to succeed.
 

RagingDragon5

Portal
Joined
Aug 13, 2011
Also their would need to be an amazing leader who could deal with all of this. Which I'm pretty sure there are none.
 

Dwarfers

Legacy Supporter 6
Joined
Dec 31, 2011
Location
Arizona
Davros your story reminds me of my first few days on herocraft, I was killed by TC every time I went out in the wild to try to begin a home.
 

RagingDragon5

Portal
Joined
Aug 13, 2011
[
I'm known for pulling a few great raiding strategy's out of my ass every now and then :p

I see. However, are you able to command a vast amount of people to stay guard of newcomers. The main reason why I said we need an amazing leader is because most people won't commit to this. There would have to be enough people to actually commit to this. Also being a leader of a cast amount of people is necessary
 
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